Project Lumini

Lumini is a 2.5D action-adventure game. You control the cute and loveable Lumini, as you can explore and split your swarm to solve puzzles and beat enemies.

I was technical artist and one of the core-members setting up project Lumini. I mainly determined the art-style and had a great influence on the atmosphere of the game.

I created all shaders and visual effects for this game. Furthermore I created a large bulk of 3D models, textures, animations and some concept art.

  • Role Technical Art
  • For Speelbaars
  • Date Expected: September 2015
  • Type Video Game
  • URL lumini-game.com/

Lumini is the latest project I'm working on. I create node-based shaders and I design several parts of the environment, flora and some fauna. Half of 3D modelling, texturing and animations are my responsibility. I also make particle effects and other technical art assets.

Lumini is the latest project I'm working on. I create node-based shaders and I design several parts of the environment, flora and some fauna. Half of 3D modelling, texturing and animations are my responsibility. I also make particle effects and other technical art assets.